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Social Street
Project Type
Concept Project
Date
September 2025
Role
UX-designer
Social Street – the game that makes everyday life friendlier
Genre: Gamification app (quiz + real-life challenges)
Target audience: Young people & students, individuals with social anxiety, people with neurodivergence (e.g. autism/ADHD), and newcomers adapting to a new culture.
Purpose: To practice and understand social codes in a safe, playful, and engaging way.
Unique value: Social Street combines digital quizzes with real-world challenges in a game world divided into different “lands” – turning everyday life into a playground where small actions build community.


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